package assets
{
	import mx.core.BitmapAsset; 
	
	/**
	 * Baza slika
	 */
	public class Images
	{
		[Embed(source="../images/pozadina.png")]
		private static var GameBackground:Class;
		public static var gameBackground:BitmapAsset = new GameBackground() as BitmapAsset;
		
		[Embed(source="../images/pozadina1.png")]
		private static var GameBackground1:Class;
		public static var gameBackground1:BitmapAsset = new GameBackground1() as BitmapAsset;
		
		[Embed(source="../images/pozadina2.png")]
		private static var GameBackground2:Class;
		public static var gameBackground2:BitmapAsset = new GameBackground2() as BitmapAsset;
		
		[Embed(source="../images/menu.png")]
		private static var MenuBackground:Class;
		public static var menuBackground:BitmapAsset = new MenuBackground() as BitmapAsset;
		
		[Embed(source="../images/tower0.png")]
		public static var Tower0:Class;
		
		[Embed(source="../images/enemy0.png")]
		public static var Enemy0:Class;		

		[Embed(source="../images/projectiles/marineprojectile.png")]
		public static var Projectile0:Class;

		[Embed(source="../images/menu/marine.png")]
		public static var MenuImage1:Class;
		
		[Embed(source="../images/menu/gunner icon.png")]
		public static var MenuImage2:Class;
		
		[Embed(source="../images/menu/marine.png")]
		private static var MenuImage3:Class;
		public static var menuimage3:BitmapAsset = new MenuImage3() as BitmapAsset;
		
		[Embed(source="../images/start menu/level1.png")]
		private static var Level1:Class;
		public static var level1:BitmapAsset = new Level1() as BitmapAsset;
		
		[Embed(source="../images/start menu/level2.png")]
		private static var Level2:Class;
		public static var level2:BitmapAsset = new Level2() as BitmapAsset;
		
		[Embed(source="../images/start menu/paused.png")]
		private static var Paused:Class;
		public static var paused:BitmapAsset = new Paused() as BitmapAsset;
	}
}